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Writer Donny Cates and artist Ryan Stegman aren’t quite done with Eddie Brock and his symbiote — their run will wrap up in June, with the release of Venom #200. But this week did mark the end of King in Black, the Venom crossover that brought the entire Marvel universe together to defeat Knull, the god of the Symbiotes. And what a defeat it was, with Eddie Brock coming back from the dead thanks to one of the Marvel Universe’s supreme cosmic powers, the Silver Surfer punching through a symbiote bubble surrounding the entire earth, and a few symbiote-infested Celestials. Oh, also, Eddie Brock is god of all the symbiotes now. What else is happening in the pages of our favorite comics? We’ll tell you. Welcome to Monday Funnies, Polygon’s weekly list of the books that our comics editor enjoyed this past week. It’s part society pages of superhero lives, part reading recommendations, part “look at this cool art.” There may be some spoilers. There may not be enough context. But there will be great comics. (And if you missed the last edition, read this.) King in Black #5 Image: Donny Cates, Ryan Stegman/Marvel Comics Cates has said that Eddie Brock’s characteristic fear is of being alone, and now he never will be, because he shares a hive mind with every symbiote everywhere. Also he got to use an axe made out of Mjolnir and the Silver Surfer’s board, so that’s cool too. Batman #107 Image: James Tynion IV, Ricardo Lopez Ortiz/DC Comics James Tynion IV has been introducing a lot of new characters in his Batman run, and I admit I was a little lukewarm on Ghost-Maker. He’s a fellow student of Bruce from back in his “traveling around the world learning to be the best at everything” days, who thinks he can do a better job than Batman — i.e., by killing people — but Bruce convinced him stop killing people at least for now as he becomes one of Batman’s allies in Gotham. But now that I know, thanks to the Ghost-Maker backup story in Batman, that he’s a slightly-tongue-in-cheek, bisexual, international, vigilante James Bond, like a blurry and exaggerated idea of Batman himself, well. I’m all in on this idiot. Excalibur #20 Image: Tini Howard, Marcus To/Marvel Comics It’s almost a cliche right now to point out that having so many concurrent X-books means that there’s lots of space to examine the new Krakoan paradigm on a micro level, but this week’s Excalibur is quintessential example of the form. Captain Britain and Psylocke, who were long defined by only having one body to share between them, so to speak, defy the Quiet Council to try and rehabilitate (or rescue, really) the mutant Malice. Malice’s mutation is that she is a disembodied psychic creature who can body-snatch anyone at will, and the Captain and Psylocke fight for her right to reap the benefits of Krakoa just
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The Falcon and the Winter Soldier is four episodes in and it’s already a complicated story about power, violence, justice, and which America Cap’s red white and blue shield really represents. But the new trailer, which Disney released on Monday, also reminds us that the series is coming to an end in just two episodes. [Ed. note: This story contains spoilers for The Falcon and The Winter Soldier up to episode 4.] The new trailer is made up almost entirely of footage that’s been in the show so far, with one big exception: In the last couple of seconds, we get a shot of John Walker, the
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Firaxis has detailed Civilization 6's final free game update "of the season" ahead of its launch next Thursday, 22nd April, with new additions set to include three new units, two new True Start maps, plus a whole heap of balancing tweaks for older civilisations.On the map front, players will be given the opportunity to sprawl their way across new Mediterranean and Huge True Start maps, and those will be accompanied by three new units for use by all civilisations: the Line Infantry, Man-At-Arms, and the Trebuchet.Firaxis says it's re-examined and adjusted unit str
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poly-lt-wire-logo “The best is when you see a player catch the Sniper Ball [charging up, above],” said Velan Studios co-founder Guha Bala. “Then you’re like, you know, ‘Get me away from this guy.’” Image: Velan Studios/Electronic Arts Either have the ball in your hand, or get one into your teammate’s By Apr 12, 2021, 11:33am EDT Messing around in a single-player sports title, sure, I’m the superstar all the time. Multiplayer, when my skills, or lack thereof, are out there in real time with no do-overs, I drop back into a support role. You’d be surprised what kind of a teammate grade you can rack up in NBA 2K21 just by rebounding and setting picks. And I don’t do such things grudgingly; I’m grateful they’re there to give me a job. This is why I’m fired up for Knockout City’s launch next month. Velan Studios’ dodgeball derby — the schoolyard staple as sport-of-the-future — seems to have been made with support-minded folks in mind. There’s always something I can be doing to help my squad, even if I’m not holding a ball, and none are spawning within sight. “We see this sort of interesting progression: Players are playing on their own, just learning how to throw and catch,” Velan co-founder Karthik Bala said after Knockout City wrapped up its multi-platform beta at the beginning of this month. “And then, they learn how to pass. “Just that takes them to a whole new tier, in terms of team-based dynamics,” Bala said. A tutorial encourages you to pass, because it charges up the shot, and can even lead to a one-hit elimination (three standard hits are necessary to eliminate an opponent). Players really have to see that in action to get it. More precisely, you have to see another team working with passing, swarming your side, eliminating you or your teammates before anyone can collect their thoughts, to understand its importance. Melee attacks don
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And here's how it looks in action. Last week, we heard there was a secret unlock code to make the full TimeSplitters 2 campaign playable in Homefront: The Revolution, opening up the game's well-known Easter egg which was previously thought to feature just a couple of classic TimeSplitters 2 levels. Days later, that secret unlock code was then rediscovered after the matter hit the headlines - and there were actually multiple codes, it was revealed, with some still having unknown functions. Eurogamer video producer Ian Higton played through Homefront: The Revolution to test one of these codes out - you can see him entering the code in the footage below, and trying out numerous TimeSplitters 2 story levels. But why were these unlock codes created? And who created them? Speaking to someone close to the project, I've heard a little more - and been told these codes date back to the original version of TimeSplitters 2, and were unwittingly ported in. It was actually only after Homefront: The Revolution launched that developer Dambuster Studios realised there was a method to unlock more of TimeSplitters 2 in the game. According to our source, when Dambuster brought over the original TimeSplitters 2 files, those files also included these codes. The Easter egg, born out of an office joke, had only ever been designed as being just the first two TimeSplitters 2 levels, as time was short to make sure everything worked. The fastest method of porting in those two campaign levels was to include the full TimeSplitters 2 story mode - secret codes and all - then deploy a soft-lock so players would not be able to access levels which hadn't been fully tested. Our source guessed that the unlock codes had been included in the original TimeSplitters 2 for testing purposes or perhaps to unlock all levels in a version of the game made available to press, or to the public at an event.Now, everyone can play as much of TimeSplitters 2 as they want - though, fair warning, you do still need to play a lot of Homefront: The Revolution to get there. Its arcade cabinet holding TimeSplitters 2 lies in a late-game level you'll need to reach first before unlocking access to TimeSplitters 2 from its main menu. Hey, if only there was an unlock code for that!"It's worth bearing in mind that you'll need to force your way through about seven hours worth of Homefront: Revolution's campaign in order to reach an area called The Restricted Zone," Ian told me. "This is not a fun task because the game is basically a fun-free Far Cry that's full of game breaking bugs, bizarre glitches, and over long, unskippable cutscenes."For now, this Easter egg is the closest fans can get to playing TimeSplitters on modern day machines. But will there be time to split once again?As of 2019, the official rights to TimeSplitters belong to THQ Nordic, now known as Embracer, the parent company of Deep Silver Dambuster Studios, and former Free Radical Design veteran Steve Ellis has supposedly been tapped up for whatever's next.
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And links claiming to provide child sexual abuse images. It's been nearly a year since the bot situation in Team Fortress 2 escalated to a point where Valve had to get involved, but despite those efforts to curb the infestation, the problem has not gone away. Along with bots using game-ruining hacks, bots in casual servers are continuing to use racist usernames and spam voice chat with loud noises. There are now reports that bots are increasingly being used to advertise bots and bot immunity - and disturbingly, that some claim to offer links to child sexual abuse images. Eurogamer has seen screenshots of bots using Team Fortress 2's chat function to advertise links to ecommerce platforms such as Shoppy, where bot hosters have found ways to monetise their disruptive efforts. Along with offering the option to rent bots, stores are offering the option to purchase "bot immunity" to allow the player to be ignored by that particular brand of bots. It's basically a virtual protection racket. This seems to have been an issue for the past few months, as posts about bot immunity first appeared three months ago, but reports of these adverts are continue to pop up on Reddit. One Shoppy store seen by Eurogamer went a step further than immunity, offering the ability to "buy out" the bot hoster for a cool $500 (£363.24). For this the hoster promises to shut down their 100 bots - and throw in a Discord phone call for free. Of course, there's no way of knowing if the bot owner would actually stick to this promise, so I would advise against this investment. These issues are bad enough, but a far worse problem is that some bots and scripters are advertising links to child sexual abuse images. The screenshots of TF2 chat seen by Eurogamer show that links are being shared to websites offering the ability to "ask for CP", an online acronym for "child porn". Eurogamer separately found another two instances of these images being advertised in graphic terms in TF2's text chat, with the scripter asking players to comment on their Steam profile to be offered the option to pay for them. Other players on Twitter have also reported seeing adverts and links, with one allegedly advertising access to child sexual abuse images through messaging service Telegram. Whether the links and profiles did host these images could not be verified, but the fact it's being advertised at all in the game is a serious problem - and one that Valve clearly needs to fix. Some examples of the links being shared in TF2's text chat. Valve first took measures to tackle the bot problem in June 2020 by placing restrictions on new free-to-play accounts, and later prevented bots from changing team names. The community has also taken matters into their own hands, creating anti-hacking subreddits and "anti-bot bots" to counter the malicious actors. Earlier this month, someone created a mod to identify the hidden characters used by bots in their names, thus preventing bots from hiding behind a legitimate player's name to avoid being kicked. Meanwhile, esports co
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Netflix and Legendary are developing a live-action movie based on the Gundam franchise, with director Jordan Vogt-Roberts (Kong: Skull Island) and comic book writer Brian K. Vaughan (Saga, Y: The Last Man) on board to adapt. Netflix announced the project Monday, but said that the story for the live-action Gundam film is being kept under wraps. Gundam is the long-running multimedia mech space opera property created by Yoshiyuki Tomino and animation studio Sunrise in 1979. The series, which began with Mobile Suit Gundam, has since spawned dozens of sequel and spinoff animated series, manga, video games, toys, and model kits, and it remains incredibly popular to this day. The original Mobile
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During WrestleMania 37 this past weekend, WWE and 2K announced WWE 2K22. The announcement trailer features about 30 seconds of logo treatment and a very good looking wrestler. WWE 2K22 is the first numbered WWE game since 2K20. The announcement trailer for WWE 2K22 — shown above — heavily features Rey Mysterio putting on his famous mask. The first 20 seconds cuts between what looks like the real-life Rey Mysterio and his digital doppelganger: the new model for 2K22. The final 10 seconds of the 30-second trailer features a very short look at gameplay, with Rey Mysterio beating on fellow wrestler Cesaro. This news comes almost exactly a year after WWE canceled WWE 2K21. The last proper
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Plus: the Dreamcast Castlevania prototype and a dramatic Ryzen upgrade Welcome the latest DF Direct weekly, where the Digital Foundry team sit down to discuss some of the latest news stories and to cover off some analysis work that doesn't quite warrant a full article or video. On the latter point, we take a look at the latest Mortal Shell patch for PlayStation 5, which boosts resolution from 1440p to 1800p but sees performance drop dramatically, leading us to once again consider the relative merits of resolution vs frame-rate. The team also discuss the AMD GPU chiplet patent - ca
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While a good chunk of office workers continue to work remotely, we can turn to TV and movies about work life to capture a sense of normalcy and reflect on the yesterdays of office life. Apple TV Plus’ Mythic Quest, which follows a fictional game development studio working on its latest expansion, invites us to remember the little details of work. The first trailer for the second season is full of meetings in glass-paneled rooms, team-building fist bumps, and ... paperwork! Snoop Dogg is also there, because, of course he is. It’s all fun and games till deadlines start approaching and the team needs to work under pressure. The first season of Mythic Quest (subtitled Raven’s Banquet)
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Build-A-Bear will release a third Animal Crossing: New Horizons-themed stuffed animal this summer, the toymaker said on Twitter Wednesday. Another run of its Isabelle and Tom Nook stuffed animals will also return “soon.” The New Horizons line of stuffed animals was released on April 6 after Build-A-Bear surprised fans with an announcement on Monday. The company didn’t share what toys it’d have on sale until a preview went live shortly before the collection’s launch. The Isabelle and Tom Nook Build-A-Bear stuffed animals come in their summer outfits — Isabelle is a pink leaf-patterned shirt, Nook in his signature blue-green — and cost $51 a piece. We're so excited we could
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Check out these huge discounts in the Nintendo eShop sale, too. If you're unable to get outdoors and exercise, or if the idea of doing so is a little off-putting given we're still in the middle of a pandemic, you'll be pleased to know that Amazon has dropped the price of Ring Fit Adventure on the Nintendo Switch to just £59.99.From squats and planks to yoga moves and push-ups, Ring Fit Adventure is definitely a full-body workout - and an intense one at that. That said, if things get too intense you can lower or increase the difficulty depending on your level of fitness, but Nintendo's gamif
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One of the great unspoken truths about video games, beyond all the intrigue and drama and the cold hard face of all that technology, is that they are made by mere humans. People like you and me, who face some of the same challenges, make the same mistakes, the same compromises, and experience some of the same triumphs and failures. Itchy, Tasty, a new look at the birth of the Resident Evil series from Alex Aniel, is as fine an illustration of all that as you'll ever see - indeed, perhaps its greatest achievement is how it goes beyond the legend that is Capcom's survival horror series and looks at some of the human stories behind it all.I went in expecting a detailed history on the series and its origins - and Itchy, Tasty delivers all that and then some - but ended up with so much more besides. That's thanks in no small part to Aniel's approach, gathering first-hand accounts from the people who helped make Resident Evil a phenomenon. Aniel - a lifelong Resident Evil fan, even if he admits it was Silent Hill that first took his heart - has been a resident of Japan for some years, where he works as a producer alongside Japanese developers. "Resident Evil changed my life in a lot of ways," says Aniel. "I found out that Resident Evil was a game by Capcom, and that Capcom was a Japanese company. So that was partly responsible for why I became interested in learning Japanese, and eventually came out to Japan to join the games industry as well."It's perhaps Aniel's experience, and his intimacy with the Japanese development scene, that's enabled such candid accounts. It also helps that this is a strictly non-official affair, and that all the interviewees have since left Capcom - something that's more liberating than it is restricting, even if it does mean this history of Resident Evil only takes us to the release of Resident Evil 4. "Resident Evil started big and it got bigger and then it hit trouble for a few years," says Aniel of the timeframe he chose. "Then Resident Evil 4 came out and revolutionised our industry, and that's kind of a nice kind of thing to end on. The other benefit, of course, is the
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A frugal way to experience feudal Japan. We hope you're chipping away at your gaming backlog because a massive selection of PlayStation exclusives have just had their prices slashed. Let's start with one of the best, Ghost of Tsushima. Minor gripes with its sidequests aside, Sucker Punch's open-world, samurai adventure is a thoroughly enjoyable game and one of the best exclusives available on the PS4 and PS5. Its combat delivers the same level of pat-on-the-back satisfaction you'd get from playing a From Software game (but without the frustration), and you can easily spend hours wandering around aimlessly as you soak up the glorious beauty of Tsushima island.You don't have to play through it on your own, either. You can now do that with a friend, thanks to a free patch that added an online co-op mode to the game which includes story missions and a four-player survival mode.If you've been waiting for the right opportunity to play this, now's your chance. You can buy Ghost of Tsushima for £29.99 from Currys PC World with free delivery.You can grab these and other PlayStation Hits for just £7.99If you fancy bulking up your physical collection of games, Currys PC
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Pokémon Go fans say they're being repeatedly banned for seven days, contrary to how the game's anti-cheat policy is supposed to be enforced.After being hit by the game's standard seven-day ban for a first cheating offence and then waiting a week to play again, fans are logging in to find a second, third and fourth seven-day ban simply awaits them on their return.Instances of players being erroneously flagged for cheating have occurred in the past, and developer Niantic acknowledged a spate of false flags last year. But the situation here seems a little more complex. I've heard from nearly a dozen players personally experiencing the issue and reports are mixed whether their initial ban was justified. While some players are protesting their innocence, others have quietly told me they were spoofing - using tools to modify their real location.But regardless of the initial infraction, players say they have had no time to log back in and play, or done nothing wrong if they have been able to, and are still racking up a further seven-day bans on a rolling basis. "In early March I was given a strike for using third-party software," one cheat admitted to me. "I took the blame for it because I did decide to spoof to do a Lucky Trade with someone. Since then, I have continued to be striked and as I'm writing this, I am on my fourth strike. I'm afraid my account is going to be terminated after respectfully following the rules.""My account has recently been hit with a seven-day strike, and I waited patiently for that seven days to pass," another cheat told me. "I followed the standard procedure of submitting a ban appeal to Niantic (only on the second strike), but all that I've gotten back was a copy and paste response. I replied to that email and have not heard anything back from them yet."Others claim they were not cheating at all - though this is impossible to prove.Still, Niantic's published three-strike anti-cheat policy states that first offences will result in a seven-day ban, with second offences incurring a 30-day penalty. A third penalty will see your account banned for good. What's happening here does not fall
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Ok, so you've beaten Eitkthyr and a bunch of the other bosses - and you may be wondering if there's any point in going back to revisit them. In the vanilla game there's little reason to do so, as you won't gain any new rewards. But as ever... there's a mod for that. Skyheim is a magic mod for Valheim that introduces a bunch of new spells and abilities to spice up combat, all neatly tied into the game's progression system. Each boss will drop items that can be used to craft rune spells, so you'll need to repeat boss fights to gather sufficient resources to craft them all. Here's a video showing off a couple of the spells, and what the crafting process looks like: Trying out Skyheim - a Valheim magic mod The style of spells available in the mod reminded me quite a bit of the basic spells in Skyrim, and and I'm assuming the "Sky" in the mod name is probably a nod to the Elder Scrolls game. Although I imagine most people will immediately reach for the fireball spell, it's worth noting this mod adds plenty of helpful spells that aren't directly related to combat. The Light spell allows you to summon a glowing orb to illuminate the way, Travel increases your movement speed, and there's an area of effect healing spell to help both you and your buddies. There's even a Recall spell to call in the Valkyries to teleport the player back to spawn - the equivalent of Gandalf calling in the eagles, I suppose. It wouldn't be fair to leave all the spell-casting to the shamans, would it?I experimented with the mod a fair bit myself, and although some of the audio effects are a little funky, the mod does add a fun new dimension to Valheim's combat without making things too easy. To prevent the spells from being overpowered, the mod introduces a "mana" bar, and the more powerful spells have fairly lengthy cooldowns. As with any skill in Valheim, you'll also need to practise the spells to increase your proficiency in that type of magic. So I guess it's time to start toasting all the poor critters in the meadows. If only using a fireball on wild boar would drop ready-cooked meat. The mod already has a fair number of spells ava
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After disastrous 2K20, and canned entry last year. WWE 2K22 will launch later this year and attempt to right the wrestling sim series after a rocky couple of years.Announced during this weekend's WrestleMania 37 event, WWE 2K22 was briefly glimpsed in a short teaser which promised more details - including release date and launch platforms - would follow. After a successful run of WWE games made by Yuke's and Visual Concepts, the latter took on sole development duties for the widely-panned WWE 2K20.Sony issued refunds to unhappy WWE 2K20 customers, as countless players posted clips of bugs and other issues and Visual Concepts attempted to patch up the game.Ultimately, r
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Teamfight Tactics’ upcoming Reckoning update will bring a major new feature to the game, Shadow Items, alongside a new set of units, a new mode, and other elements. In an early play test, Polygon got the chance to check out all of Reckoning’s new updates. The biggest new addition to Reckoning is Shadow Items. These are new versions of the familiar TFT component items like B.F. Sword and Chain Vest that have been infused with the Black Mist. Shadow Items have the same stats as normal items, but when you combine them into larger items, they alter the item’s effects. Generally, the Shadow version of an item is more powerful, but comes with a negative trade-off. For instance, the Shadow version of Guardian Angel resurrects the unit that’s carrying it at 100% health, instead of jus
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Trials of Fire is a complex but seductive deck-building strategy game about sculpting the perfect RPG team. Trials of Fire is a powerfully seductive game. It pulls on a desire to sculpt a perfect RPG team, to have them gleam in the best equipment and have them wield the strongest powers, and to see them work together in beautiful synergy. I find few things more pleasing in an RPG, and I bet you do too, and Trials of Fire knows it.But rather than make you play for tens of hours to achieve this, Trials of Fire condenses everything into around one or two. Everything's still there, all the hallmarks of an RPG adventure - picking a team, journeying across a map, battling, levelling, looting, dilemmas, bosses - it's just squished into a much shorter period of time. Short enough to play again and again and again. And you will: it's a very hard game to put down!But it takes time to get to grips with. It's because it's three games in one. Fundamentally, it's a card game, a deck-building Roguelike, so you get one collective life to see how far you can
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poly-lt-wire-logo Photo: HBO / Keith Bernstein Laura Donnelly, Ann Skelly, and the cast take a deep look at the new HBO series By Apr 11, 2021, 4:15pm EDT What if X-Men took place in Victorian England? The premise of HBO’s slick new series The Nevers really is that simple. Three years after a mysterious event imbues most of the female population — along with a few choice men — with individual superpowers, Amalia True (Laura Donnelly) finds herself as a foster mother to a legion of disowned women, and a defender for metahuman survival. Near-future soothsaying abilities and support from her number two, the Forge-like super-tinkerer Penance (Ann Skelly), help her track down new additions to the found family. But the British Empire, hoping to eradicate the “Touched” population, and a band of violent rebels led by Maladie (Amy Manson), suck Amalia into a class war that magic may not solve. “When I first read the pitch, it was like one line: ‘Victorian women get special powers and try and save the world,’” Donnelly tells Polygon. “And I kind of thought, ‘I don’t know, it doesn’t really sound like my thing.’ Then I went in for a meeting, and I got told the whole thing — like all the spoilers. I got told everything about Amalia and everything about the series, and I was completely
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Lifeline gets a lifeline. Listen up, Lifeline fans - Respawn is tweaking the abilities of Apex Legends' OG support character.In a recent AMA on reddit, the Respawn team fielded a number of queries and questions from Apex players, including one from CSKaay who wanted to know "how is Lifeline's kit being handled?" in the upcoming round of tweaks and improvements. In a list of several thoughtful questions, the commenter suggested that "regardless of whether her ult[imate ability] gets changed or buffed, [Lifeline's] passive needs a 10-20 second delay between revives". And it looks like Respawn agrees.Associate live balance designer, John Larson, responded (thanks, TheGamer) to say that the team was looking not just to nerf or delay her protection whilst reviving downed teammates; instead, it's considering removing Lifeline's resuscitation shield entirely. At first blush, that looks like one doozy of an over-correction, and one unlikely to go down well with Lifeline fans. But it's not all bad news! Larson also said that the nerf would be balanced by increasing her tactical healing speed by "60 per cent" and buffing her care package drops "to give guaranteed upgrades"... and that sounds particularly intriguing given late game, Lifeline's care packages are essentially useless.Respawn has hinted that "a ton" of Titanfall-flavoured content is coming to spin-off b
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French retailer hints that it should be released later this year. It looks like Sega may be remastering 2010's Sonic Colors. According to a German voiceover studio called iksample (thanks, Gematsu), the team worked on the remaster at the end of 2020, although the webpage that originally leaked that information has now been taken down. French retailer Sogamely (via NintendoEverything) has listed the hitherto unannounced Sonic Colors Ultimate for sale on Nintendo Switch, PS4
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Modders have discovered a co-op mode hidden in The Binding Of Isaac: Repentance. Just ten days after the game was released (thanks, NME), dataminers discovered the launch command "networktest" hidden in the code, and soon realised that it permitted the game to be played in co-op via the game's debug console. The discovery is particularly interesting given there's never been any mention of co-op coming to the game, and it's still clearly marked as a singleplayer adventure on Steam.Given it's not been formally revealed to the game-playing publ
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poly-lt-wire-logo Photo: Disney Plus Jim Henson’s greatest creation is at odds with how the business works By Apr 11, 2021, 11:45am EDT There are few things in modern pop culture more magical than the moments when you can f
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And the first update focuses on AI teammates. We already knew that Ubisoft had promised new updates were coming to Ghost Recon Breakpoint throughout 2021, and now we have the detail courtesy of a content roadmap and information about two "major title updates".In an blog on the official website, the team says it is "thrilled" to be bringing free content throughout 2021, stating that its "vision is to continue adding on to what we have built together since the launch of the game, including more customisation, progression, and added replay-ability, among others". It also promises more quality and technical improvements, too. First up is Title Update 4.0.0. This update - r
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"I am also incredibly proud to partner with Ubisoft to deliver on this mission." Ubisoft has appointed a new chief people officer to ensure its "workplace culture is anchored in safety, respect, and well-being".Anika Grant - who has previously held senior HR roles at Dyson and Uber - will also oversee "global recruiting, talent management, and leadership development" and reports directly to co-founder and CEO Yves Guillemot."I am very happy to welcome Anika Grant as our new Chief People Officer. Her energy, optimism and breadth of experience will be great assets to keep evolving our approach to HR and talent management," Guillemot said in a statement (thanks, The Gamer).
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The studio declined to share further details, though. The early-Noughties virtual pet website Neopets may be coming to a Nintendo Switch near you.Nothing's yet set in stone, but according to a new report by the Washington Post (£) that explores the impact of the demise of Adobe Flash on a whole generation of flash games, Neopets' current development team is reportedly looking to bring it to Nintendo's family-favourite handheld console. Journalist Shannon Liao revealed that during interviews for the article, the Neopets team reportedly said it is "thinking of bringing the game to the Nintendo Switch" but "declined to share further details".It's the "declined to share f
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"These accusations seriously damaged the honour and reputation of the studio."  Quantic Dream, developer of PlayStation exclusives Heavy Rain and Detroit: Become Human, has posted a new statement stating an investigation has concluded there was no "'toxic atmosphere' or any kind of discrimination in the studio" in order to "set the record straight".The statement comes after the studio was accused of a hostile work environment and sued by a former employee back in 2018. The victim in the case quit their post due to offensive photoshopped images of employees being circulated at the studio, images of which came to light after a damning joint investigation into toxic workplace culture was under
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It's incredible to think that Starflight, developed by Binary Systems and one of the first games published by Electronic Arts, isn't better known today. Conceived in the early 80s by Rod McConnell and Jim Yarborough, their idea was to create an open-ended space exploration game with random encounters and resource collection. Today, you'd think of No Man's Sky, Mass Effect or Elite Dangerous; even by 1986, when the PC original of Starflight was finally published, nothing like Starflight existed despite distant relatives such as the space trading game, Elite. Towards the end of 1982, McConnell formed a company, Ambient Designs, to work on the concept - known as Starquest at this point - with the blessing of the embryonic publisher. One of his f
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